Motion credits and sources
Silent recordings of real running scenes, captured 17 October 2026. Seemore and Water are external PlayCanvas graphics demonstrations; Catapult is an external playable demo. Moonrail Harbor is a published Arcabox game. External demos do not promise the same assets or visual result from an Arcabox prompt. No affiliation or endorsement is implied.
Seemore — Greenhouse
Seemore by Arm and PlayCanvas. Copyright (c) 2019 ARM Limited. MIT license and complete notice. The official clarification confirms that MIT covers the project's assets, shaders and code.
Our recording of the original automatic camera tour: 9.96 seconds, proportionally resized from 1280×720 to 960×540 and encoded at 25 fps. Original interface and Arm Mali mark retained. No scene changes or visual retouching. This video has a direct cut when repeated.
Water
- Tropical Island by Elin — CC BY 4.0.
- Caustic Lighting by Davis3D — CC0.
- PlayCanvas example software — MIT license and complete notice.
Prior PlayCanvas changes to Tropical Island: removed the original skybox and animated water, enabled dynamic lighting, removed baked beach shadows, extended the beach mesh, resized textures and applied compression.
Our 10-second recording of that running scene, proportionally resized from 1280×720 to 960×540, sampled at 25 fps and encoded as MP4/WebM without audio. No retouching, scene edits or synthetic movement. The camera remains calm while water and reflections move. Redistribution of the CC BY material remains subject to its license.
Seemore — Interior
External graphics demo · Open demo · Project source
Seemore by Arm and PlayCanvas. Copyright (c) 2019 ARM Limited. MIT license and complete notice. The official clarification includes the project's assets, shaders and code. Interior and Greenhouse are two scenes from the same graphics demonstration; this is not an interactive chess game.
Our 7.96-second recording follows the original automatic camera through glass chess pieces and a sunlit checkerboard. Captured 17 October 2026 at 1280×720; full frame, interface and Arm Mali mark retained. Actual capture timestamps were sampled at 25 fps and proportionally resized to 960×540. Silent MP4/WebM; poster extracted from the recording. No scene edits, artificial pan, color grading or frame interpolation. Direct cut when repeated.
Catapult
External playable demo · Open demo · Example source
- Catapult by AlexJJ — CC BY 4.0.
- Low Poly Lumberjack by Daz — CC BY 4.0.
- PlayCanvas example software — MIT license and complete notice.
The PlayCanvas example places the models in a forest valley and animates the marching army using its vertex-animation system. Our 8-second recording, captured 17 October 2026, uses normal click-to-fire inputs. Burning projectiles, advancing enemies and the original HUD are real runtime output; no score or victory was fabricated.
Full 1280×720 frame proportionally resized to 960×540, actual timestamps sampled at 25 fps and encoded silently as MP4/WebM. Poster extracted from the recording. No retouching, game-state edits, AI interpolation or reversed playback. A direct cut restarts the clip. Display layouts may crop the frame; attribution remains available here. CC BY material remains subject to its license. No affiliation or endorsement is implied.
Moonrail Harbor
Made on Arcabox · Play the published game
Real gameplay recorded from revision 3528eccf-900b-4fd1-930c-b5c315c143fc using normal movement and jump inputs. Includes reviewed Kenney Platformer Kit 4.1 assets, CC0 license. PlayCanvas runtime: MIT.
Our 6-second clip is cropped to the game's iframe and preserves the HUD, then resized to 960×470 at 25 fps. Loading/transient frames were excluded. No game-state edits, AI interpolation or reversed playback. A direct cut restarts the clip; this does not represent continued progress. This recording does not grant a license to the entire Arcabox application.
Posters are frames from these recordings. Provenance, transformation details and file hashes.